Environment art showcase background

Environment Technical Artist & Programmer

Building immersive worlds with art, code, and technical expertise

View My Work

Portfolio

Explore my environmental art and lighting work from recent UE5 realtime projects - click images to open gallery

About Me

Hi, I'm a game developer based near Liverpool, UK, with expertise in environment art, technical art, and programming. I enjoy blending visuals and tech to build immersive, well-optimized game worlds.

I create detailed environments, develop systems in C++ and Blueprints, and handle performance optimization to keep gameplay smooth.

Environment Art

Foliage Lighting & Atmosphere Material Development Photogrammetry Landscape Systems

Programming

C++ and Blueprints Gameplay Programming Inventory Systems Migrating Engine Changes

Technical Art & Optimization

Master Materials World Partition Tweaking Scalability LIDAR Terrain Integration Landscape RVT
Performance optimization visualization

Technical Optimization

Creating visually rich environments means balancing quality with performance. I fine-tune Unreal Engine settings—like scalability and rendering options—while also optimizing game-side materials and code to ensure smooth, efficient experiences tailored to each project.

Blueprint Optimization

  • Refactoring inefficient Blueprint logic for improved runtime performance
  • Converting critical Blueprint functions to C++ for performance gains
  • Implementing event-driven architecture to reduce tick operations
  • Optimizing loop structures and conditional statements

Material Optimization

  • Creating efficient master material hierarchies with instancing
  • Optimising World Position Offset (WPO) shaders to minimise instructions
  • Tweaking opacity masks to reduce overdraw
  • Texture atlasing to minimize draw calls

Engine Optimization

  • Tuning Unreal Engine scalability settings
  • Implementing rendering tweaks (C++ / shaders)
  • Tweaking Lumen and Nanite settings for best performance
  • Performance profiling using Unreal Insights to identify and resolve bottlenecks

Get In Touch

I'm always interested in discussing new projects and opportunities. Feel free to reach out!

Email: techtuts0@gmail.com
Discord: dall3
Location: Liverpool Area, UK