Building immersive worlds with art, code, and technical expertise
View My WorkExplore my environmental art and lighting work from recent UE5 realtime projects - click images to open gallery
Photorealistic urban environments with atmospheric lighting
Detailed interior spaces with realistic lighting, materials and props
Gritty industrial areas
Lush natural environments with custom foliage and dynamic lighting
Coastal and Lake Areas
Whitebox prototypes were transformed into fully realized buildings with detailed interiors and variations
Hi, I'm a game developer based near Liverpool, UK, with expertise in environment art, technical art, and programming. I enjoy blending visuals and tech to build immersive, well-optimized game worlds.
I create detailed environments, develop systems in C++ and Blueprints, and handle performance optimization to keep gameplay smooth.
Creating visually rich environments means balancing quality with performance. I fine-tune Unreal Engine settings—like scalability and rendering options—while also optimizing game-side materials and code to ensure smooth, efficient experiences tailored to each project.
I'm always interested in discussing new projects and opportunities. Feel free to reach out!
Email: techtuts0@gmail.com
Discord: dall3
Location: Liverpool Area, UK